The hunter call of the wild mod

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Open the red tree item to see which file it conflicts with.

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If there are any conflicts (items shown as red), you must remove one of the conflicting mods before merging.

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If you mess this up, you notice that the mod files are shown in the unknown files section. This is because the part after that is used as a 'virtual' directory path which will point inside an entry in global.gdcc. Note that each mod that is not a single global.gdcc should have a dropzone-named directory somewhere in their directory structure. How to useĭownload the mods you want and place them in the mods-directory one level above the application directory. This means that for example, you can have multiple mods that all modify global_simulation.bin, but as long as they all only modifiy different parts of that file they can still be merged.īinary releases for Windows are available in the Releases-section under the Assets.

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bin and global.gdcc-files as long as they don't have conflicts (that is, they don't modify the same parts of the file). This tool is capable of merging multiple. Note that this tool ONLY applies to mods that after the Revontuli update need to modify files in the global.gdcc. A simple, quick-and-dirty application for merging mods for theHunter: Call of the Wild.

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